Project-Based Learning at HTH
These projects are examples of the work that is done at all of the High Tech High Schools. It is our record of what we have done and how to get there. Teachers can utilize this to display what they have done with their students, and get ideas from others teachers. Students can show their parents and friends the work that they have done, and the community can see how project based learning enables students to do and learn. Please enjoy the projects and videos.
Browse Projects
In Free Your Mind: The Ultimate Escape Room, students designed escape rooms that would challenge participants’ implicit bias by incorporating content related to attitudes about age, race, gender, sexuality, and mental health in each escape room puzzle.
Students created an illustrated book that accessibly explained different economic concepts.
Fourth grade teachers designed a project for students to look at history through the lens of sports and to explore how sports build and shape communities.
Does My Vote Matter introduces students to the wide array of voting systems that exist and to various measures of fairness in those systems.
Teachers devised a project to stimulate students to think critically about their communities. They created conceptual maps of the city to communicate a message they cared about.
Kindergarten students create an inquiry-based project about the nature of play, and in the process transformed an unused piece of land into a new play area.
Students conducted research and interviews about a specific molecule and its role in history. The information they gathered was used to create art pieces for a book on the different compounds.
Calculicious was a cross-curricular project at High Tech High, where seniors were engaged in using calculus to make and describe art.
50 high school juniors collaborated with a local musician and film director to create a music video for the song, “Bubbles In Space” by Mike Andrews.
Browse Projects
How has my neighborhood taken shape over the years?
In Operation: Protect San Diego 2.0, students examined “What can the average San Diego citizen do to protect our local environment and its inhabitants?”
How can the programming of a large, complex piece of software be managed?
What impact can I have to positively influence my community?
Students explored how people use parks to connect to themselves, each other, and to nature while also learning about the stars on trips to these parks.
Each student chose an animal to study closely. To record what they’ve learned, they drew models.
Students in kinder, third grade, sixth grade, and high school collaborated with university researchers to learn about ants in their urban and natural environments.
In Storytellers of the Land, fifth graders read and wrote origin stories about animals and nature and teamed up with local conservation organizations to analyze thousands of trail camera photos of local wildlife.