Project-Based Learning at HTH
These projects are examples of the work that is done at all of the High Tech High Schools. It is our record of what we have done and how to get there. Teachers can utilize this to display what they have done with their students, and get ideas from others teachers. Students can show their parents and friends the work that they have done, and the community can see how project based learning enables students to do and learn. Please enjoy the projects and videos.
Browse Projects
With this project, we aimed to dive into the powerful intersection of skateboarding and mental health, connecting both veterans and teens through a shared journey of self-discovery and support.
Students will be performed as if they are at a Caribbean Carnival celebration in Trinidad and Tobago. Students studied dances from the African Diaspora.
In the project, Wow, It’s Cacao, students learned and reflected about the importance of chocolate in several cultures around the globe.
4th graders at HTeCV raised awareness about the pollution problem they noticed on campus and put solutions into action to reduce waste.
Through the exploration of Social Emotional Learning, First Graders will learn to identify their feelings and which emotions they are grappling with.
Rise Up! A Changemaker Project built upon The Roots to Rise fall project when students explored the power of their own roots and stories, and a change they hope to create in their future.
We may look different, but underneath we are all the same. No matter what you look like, humans are a family.
Through planning and reflecting on our own play, we have been working to answer our essential question, “What is the power of play?”
Students critically examined the criminal justice system in the US by working with the California Innocence Project (CIP) to analyze actual clients’ case files and recommend to CIP whether or not to take the case.
Browse Projects
Students worked to created a mural in memory of a student that passed away, Sean Fuchs.
Calculicious was a cross-curricular project at High Tech High, where seniors were engaged in using calculus to make and describe art.
6th grade students set out to explore the questions surrounding disability, using video gaming as both a point of common interest and a real-world engineering and technological challenge.
Students read plays by three Greek writers before adapting them into an onstage version following themes of genocide, war, refugees, and the treatment of women.
How can we use science to grow a healthy and beautiful community garden?
In Free Your Mind: The Ultimate Escape Room, students designed escape rooms that would challenge participants’ implicit bias by incorporating content related to attitudes about age, race, gender, sexuality, and mental health in each escape room puzzle.
How can we improve our, and the generations to follow, well-being with the wisdom of indigenous people?
In This American Life: An Immigration Project, students ask “What challenges have immigrants faced throughout history?”
Students learned about current trends in education and created their dream universities of the future.